Common Classes
Common classes are classes that are used upon creating a new quest, they allow for quick access to commonly used quest types (like main quests, side quests, extra quests, etc.). When creating a new quest, you can choose to derive from one of the common classes.
Here is an example of how common classes are displayed when creating a new quest:

You can also modify the blueprint description in the class settings to change the text that is displayed when you make a new quest blueprint
To add new common classes, inside your project settings, under the Quest System section, you can add new common classes by adding a new element to the Common Quest Classes, Common Quest Objective Classes or Common Quest Event Classes array, then you can set the class to use as a common class.
